Author Archives: mahto

Rob Mug Box

Here’s a little piece that Kyle and I put together last year, as a response to Wafaa Bilal’s 3rdi project. The Rob/Mug Box tracks a target’s geolocation data: when the box is within range of that person, “mug” lights up; … Continue reading

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StickyMan, a thought experiment in manipulating gravity

I developed StickyMan (source here ), a quickie game idea during the Baltimore Hackathon a few months ago. The question I wanted to answer was, “What if Lode Runner got stuck in an Escher painting?”. The idea is that gravity … Continue reading

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Making gradients in Processing using OpenGL

I’ve been working on a display project using Processing, and wanted to add some linear gradients and fuzzed edges to make the display look a bit nicer. The example linear and radial gradient functions work ok, but are somewhat processor … Continue reading

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Turn a Chumby into a tiny internet kiosk

In a quest to earn a fine bottle of scotch (and help my friend Marty out with a project), I modified the Chumby web browser to be a full-screen kiosk. To make it work, just grab this file, unzip the … Continue reading

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The One-Hour Coasterbot

Gareth just finished a Make: Projects version of the one-hour coasterbot build that I created for a contest last year. Thanks, Gareth!

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Interview at Robots Dreams

Lem Fugitt from Robots Dreams stopped by the Botcave and interviewed me. We also talked about MakerBot: Thanks, Lem!

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Salt & Pepper Creature (Work in Progress)

I’m working on a three part, printable model (top, bottom, actuator arm) that can be made into a little electronic puppet by adding a cheap servo and snapping it together. It’s an adaptation of DesignGlut’s Salt and Pepper Shakers. Model … Continue reading

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