Idea: Multi-player frogger based on hex tile layout

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The classic arcade game based around the journeys of our amphibian friend has been a favorite for decades, however the advent of fast-paced multiplayer social entertainment threatens to leave its single player design in a entertainment backwater. Inspired by the byzantine intersections found in many older cities, the hex tile frogger concept provides a path forward for the modernization of this beloved game. By combining the primal desire for shelter with the ancient game of Chinese checkers, the updated game presents a challenging game for up to six simultaneous players, while still staying true to the original concepts of dodging traffic and finding nourishment. Bonus points if the environment is updated to reflect the three dimensional topology of hilly cities.

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